By Tommy Rousse
I sat down and spoke with
Jacob Honore, CEO of indie game development company Zaxis Games, about
launching Harry the Fairy for
iOS with mobile publisher Chillingo.
Zaxis Games is a team of four based in
Copenhagen working on its first major title; Chillingo is a juggernaut of
casual gaming, counting massive hits like Angry Birds
as part of their stable.
To bring the two together,
Honore flew out to Chillingo’s U.S. offices and called every day until he was
able to land a face-to-face meeting with an executive. The exec liked what he
saw, and the fruit of that meeting is Harry
the Fairy, released March 15th to Apple’s App store.
Honore
explained some of the advantages of working with Chillingo: by uploading all of
their massive hits to the same account, they’ve built up a brand and a network
capable of distributing and promoting a game worldwide. But getting that kind
of help comes with a cost: after Apple and Chillingo take their cut, only 35%
of the revenue from each game sold goes back to Zaxis. Here’s what Honore had to say about why
it’s worth it:
“It’s
a question of volume actually. Since we don’t have a billion dollars in the
bank, we have to focus on the economical side.
We have to make this amount of money, and if it’s a small percentage of
a large cake or it’s a hundred percent of a small cake, I couldn’t care less. Also with Harry,
it’s one of our first real titles; we wanted not only to have good revenue or income but to
have our name out, especially in the American market.”
“I
don’t think the users reflect on those kind of things. The usual casual gamer,
I don’t think they give a f— who owns it.”

0 kommentarer:
Send en kommentar